Pini ShekhterApr 6, 20164 min readDesign journal - Let's cooperate #1More than anything (and please excuse me for saying it out loud) this blog is for me. I write it for the most part to get my thoughts in...
Pini ShekhterMar 28, 20163 min readWhat makes a good solo or coop game?It's not a popular thing to say, but co-op games and solo games are practically the same. From a design point of view, that is. The only...
Pini ShekhterMar 20, 20163 min readWhen I actually designUsually I talk design with many people, bouncing ideas and getting feedback. Some gamers are really good at expressing what they like in...
Pini ShekhterMar 15, 20161 min readBring it on! To the table...It is hard to say how crucial it is to put games on the table as a designer. The only reason that it is so hard is the fact that there...
Pini ShekhterFeb 23, 20163 min readLegacy games: Excited much?Who doesn't love destroying stuff? Well, not everyone does. Who doesn't love change? Well, most people don't. Who wants to do the same...
Pini ShekhterFeb 16, 20162 min readA decision with a meaning!Of meaningful decisions and why we need them. For me a game is not a game unless you have to make meaningful decisions. I have...
Pini ShekhterFeb 12, 20162 min readNot so sexy. Sorry.At times I find myself fighting a tough battle. I am talking about the battle between the will for creating a new game / mechanic / idea...
Pini ShekhterJan 20, 20162 min readPlay testers and other animalsNotes from a soon to be published board game designer on play testing. In the picture - a 16th centuary endeavoring board game designer...
Pini ShekhterJan 17, 20164 min readDice drafting for everyone!"I will take this one, my dear madam!" It feels like dice drafting or the shared dice pool has become a go to mechanic for many...